AI Insights · Timothy · July 2025
Top Third Person Games on iOS in the US: Q2 2025 Performance
Explore the Q2 2025 performance of top third-person games on iOS in the US, featuring trends in downloads, revenue, and active users.
In the second quarter of 2025, the performance of top third-person games on iOS in the United States showcased interesting trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the leading titles.
Fortnite: Mobile Battle Royale from Epic Games Inc. maintained a strong presence with weekly revenue fluctuating between $766K and $1.2M. Weekly downloads saw a downward trend, starting at approximately 1.5M and decreasing to around 575K by the end of June. Active users, however, showed consistent growth, increasing from 1.4M to 3M.
Subway Surfers by Sybo Games ApS experienced steady weekly revenue, averaging around $22K to $29K. Downloads rose from 155K to 176K towards the end of the quarter. The game maintained a high level of active users, peaking at 3.5M.
Last War:Survival by FUNFLY PTE. LTD. showcased impressive revenue, peaking at $11.3M in late April and remaining strong throughout the quarter. Downloads experienced a peak in May with 178K, but declined to 82K by the end of June. Active users remained stable around 430K to 510K.
Epic Plane Evolution from Voodoo showed a steady increase in revenue, reaching approximately $148K by the end of June. Downloads were consistent, peaking at 110K mid-June. Active users also saw growth, reaching 202K by the end of the quarter.
Going Balls by SUPERSONIC STUDIOS LTD had modest revenue, with weekly figures ranging between $1.1K and $1.6K. Downloads saw a slight decline, ending at 48K in late June. Active users remained fairly stable, peaking at 825K in May.
For more insights into app performance and trends, visit Sensor Tower's platform.